you may have noticed, that some of our members started steam hate group against our other member. CLWO is non-hateful, non-toxic friendly community, and we want to keep it that way.
Founders and members of that steam group broke following general community rules:
Quote:3. Harassing our community members, via our services/servers and outside our services/servers is not allowed.
Quote:9. Do not make any jokes about anyone in the community with the intention of demeaning them or worse.
We take this very seriously, but since this is the first case we are solving, we decided for these punishments:
D4VY(STEAM_0:0:94993948) - group founder - 3 days ban
YoutubeSimGraphics (STEAM_0:0:46580182) - group moderator - 3 days ban
Haram-Bae (STEAM_0:1:42451246) - group member 1 day ban
Kyou (STEAM_0:0:76406023) - group member 1 day ban
StaN (STEAM_0:0:103060721) - group member 1 day ban
Almhof (STEAM_0:1:169032762) - group member 1 day ban
F15H (STEAM_0:0:144850967) - group member 1 day ban
Dylan (STEAM_0:1:176997914) - group member 1 day ban
DeWildeVis (STEAM_0:0:105946039) - group member 1 day ban
Bart (STEAM_0:0:150706899) - group member 1 day ban
Sini Huang (STEAM_0:0:139708271) - group member 1 day ban
Mashmello (STEAM_0:1:148707615) - group member 1 day ban
Farron089 (STEAM_0:0:71157654) - group member 1 day ban
We are deeply disappointed with acting of those players, some of them were even in consideration for informers. Also they should consider them self very lucky, punishments are really low, and next time they will be much bigger.
We recommend to all players and community members to leave any other groups that are violating the community rules. We won’t search for any similar groups in next 24 hours, but after that, zero tolerance policy will be held.
Our staff has the ability to mute players for extended times from now on :)
The old mute functionality is unchanged, meaning: sm_mute @t; sm_unmute @t;
Will put a temp mute on the target which will expire whenever another plugin removes the mute. (voice nuke/sparta day/nelly/!m)
But adding time to the mute command will issue a timed mute. sm_mute junior [0-30]
Being on mute will not allow the person to join the guard team.
with sm_mutes you can get an overview of the current mutes
Removed weapon_x from the give messages, it will now show 'X gave Y awp' instead of 'X gave Y weapon_awp'
Fixed !MySkins from replacing a revolver with a deagle
Added @donators & @!donators (requested by IAmFat)
Fixed props from rotating, but not spawning in the rotated position
Changed the taser to have uses bullets.
Reduced bullet crack/thumps limit played from 64 to 16.
Reduced sound overload prevention from 20 to 5
Warden & staff can now do !revoke to auto revoke free days.
The warden will get a message telling he can revoke the free days.
Fixed donator arrow on sen moderators not working (thanks Teamkiller)
Added 'random' to sm_give, so from now on you can do sm_give @t random
Changed teamlock rounds descriptions
Increased autolocking punishments to 15,30,50 rounds.
Increased probation time to 100 rounds. (so every 15th teamlock you get a 100 round teamlock) (thanks MrGibbyGibson)
Changed warden bananas from colliding
Fixed an exploit where prisoners could spawn in armory
Fixed sm_respawnex respawning people in spectator team.
Last Guard gets wallhack for 10 seconds per alive player.
Last Guard HP is dynamic now, based on the amount of remaining players (75HP per alive prisoner)
Prevented IED's from being pushed with 'use'
Increased mine explosion range/damage
Every entity spawned will get killed after 10 minutes. this to prevent warm up sessions from crashing
Newer players <180 minutes, will show up yellow ingame
Added a more generic sm_locks to see why a player is locked from ct.
We're going to have our first staff meeting for TTT this Saturday and unlike many other meetings, this one is going to be slightly different. The majority of this staff meeting will be discussing rules and the future of the TTT server, and I would enjoy varied opinions from everyone who plays. This means that although staff are encouraged to attend, anyone who wants to participate may turn up.
If you're unable to come or can't stay the whole time, don't worry, we'll take notes on all points raised and you can pass the points you wanted to make onto someone else.
Hello and welcome to this guide as to what LR or Last Request actually is. I assume that if you're reading this it's because you are new to the server or just want to learn more about LRs.
When does LR happen?
LR or Last Request happens when the round is ending because normally the last 1 - 3 Ts get it.
Can I get LR?
If you're a T and aren't rebelling you are eligible to get LR!
How do I get LR?
As a T you just need to stay alive by not rebelling and winning games till you are the last T alive.
What do I ask for?
See the *Requests section.
A FD is just where you get a beacon around you for a round (Until/unless the warden revokes it.) and you are allowed to do whatever you want except rebel. As soon as you turn red or if a Staff member sees you rebel the beacon will be removed. You can ask for a freeday for as many people as you like but the warden might not accept depending on the number of people on the server.
Hide n' Seek or !hns is exactly like the game you might have played as a kid. () The CTs have to stay in armoury until a certain time (Normally 9:00 or 8:30) then they can go and kill any T except the last one because the last T alive gets LR. While the !hns command is on, Ts can't pick up guns or anything for that matter.
A Global FD is where everyone can do whatever they want except CTs and there are no beacons involved.
A FD with speed and/or gravity is where you ask for a FD with a specific amount of gravity and/or speed and is more fun (IMO) than normal FDs. The best numbers in my opinion for speed is 1.5 - 2.0speed which makes you double as fast and the best for gravity is, I think, 0.5 or below as this makes you jump high and fall slowly.
Giving weapons is a way to reward your friends or an entire team by asking to give "weapon" to @t,@ct or any of your friends. A lot of wardens won't accept if it is a gun although most will accept grenades being given. You can also give mines or bombs too and you can disarm @t!
Tank or Tank FD is where you are a !tank and you have 1000 HP and you can pounce (Jump high up by right clicking, be aware this can harm guards and make you red.) Furthermore, Molotovs or Incendiary Grenades do 600% more damage against tanks, so stay away from those. You also cannot pick up weapons or grenades as a tank. When you turn red you will stay red until you die.
Hunger games is where everyone but 1 person is set to the T side and is given guns every minute or so. Friendly fire is turned on (At 9:00). You can team with friends or be a lone Wolf. The objective of hunger games is to be the last person alive (To get the prize the warden set, usually a freeday.) whilst killing everyone else.
Team Specific LRs
I don't see many people do these types of LRs but I often do them when all the Ts just rebel and I want LR or when the CTs are being too strict.
To help the Ts win you could ask for possibly a bomb for @t or tank for @t.
To help the CTs win you can ask for the CTs to get 1.5 speed and the Ts to get 0.3 - 0.5 speed. You could also ask (Still debatable whether it's allowed.) for the !hns command to be activated.
If you still don't know what LR is, join the server and just see what other people do! That's the best way to learn in my opinion. Keep in mind this is just a guide and you can ask for anything the staff/warden can do or has the commands to do.
Thank you for reading my explanation of what LR is, if you have any suggestions for me to add or replace on this thread, please add me on steam and message me.
● Past for ideas about Advanced LRs.
● iNilo for making the Tank, FD, !hns and more plugins!
● Square Playn for spelling and grammar help.
● Phire for his OCD advice. (I have it too :D)
● Nightmare for his suggestion.
● Epic for spelling help.
● Broseidon for help with hunger games.